21 fun games · 234,984 plays with friends234K plays with friends
● 24 IN HEXGL ARENA● 18 IN LITTLE TAIPEI● 11 IN SNAKE ARENA● 9 IN BLAST ARENA● 31 IN ORB LIGHTS● 6 IN COOKIE CLASH● 14 IN QUIZ CLASH● 1 IN TOASTER ROYALE (HI DAVE)● 24 IN HEXGL ARENA● 18 IN LITTLE TAIPEI● 11 IN SNAKE ARENA● 9 IN BLAST ARENA● 31 IN ORB LIGHTS● 6 IN COOKIE CLASH● 14 IN QUIZ CLASH● 1 IN TOASTER ROYALE (HI DAVE)
Skills that teach your AI game dev
The ones worth installing before you ask for a game. Grab them, or write
your own.
Hand your agent a reference image and it rebuilds the object as a code-only,
animation-ready Three.js model — primitives and procedural shaders, no meshes or asset
packs, refined pass by pass against the reference. Great for game assets with pivots and
colliders built in.
Drop this in .claude/skills/multiplayer/SKILL.md and your agent reaches for
antics whenever a game needs rooms, sync, or a leaderboard.
---
name: multiplayer
description: Use when adding multiplayer, rooms, or
a leaderboard to a browser game
---
Read https://antics.gg/llms.txt first — the whole
multiplayer API in one file. The host writes
room.state; each player writes room.me.setState().
Deploy with deploy_game (MCP) or POST /api/deploy
and return the playable link.
Skills teach the craft. antics ships the multiplayer.
Vibe code the game — antics wires in rooms, live state sync, and a leaderboard, then
hosts it at a link your friends can open. Free to start.