antics.gg
21 fun games · 234,984 plays with friends234K plays with friends

Skills that teach your AI game dev

The ones worth installing before you ask for a game. Grab them, or write your own.

IMAGE → 3D

img2threejs

Hand your agent a reference image and it rebuilds the object as a code-only, animation-ready Three.js model — primitives and procedural shaders, no meshes or asset packs, refined pass by pass against the reference. Great for game assets with pivots and colliders built in.

github.com/hoainho/img2threejs ↗
WRITE YOUR OWN

A multiplayer skill for your repo

Drop this in .claude/skills/multiplayer/SKILL.md and your agent reaches for antics whenever a game needs rooms, sync, or a leaderboard.

---
name: multiplayer
description: Use when adding multiplayer, rooms, or
  a leaderboard to a browser game
---
Read https://antics.gg/llms.txt first — the whole
multiplayer API in one file. The host writes
room.state; each player writes room.me.setState().
Deploy with deploy_game (MCP) or POST /api/deploy
and return the playable link.

Skills teach the craft. antics ships the multiplayer.

Vibe code the game — antics wires in rooms, live state sync, and a leaderboard, then hosts it at a link your friends can open. Free to start.